> For the complete documentation index, see [llms.txt](https://medievalhunt.gitbook.io/medieval-hunt/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://medievalhunt.gitbook.io/medieval-hunt/gameplay/arena.md).

# Arena

🃏 **Arena Challenges: Duel of the Decks**

In the thrilling Arena of Medieval Hunt, players face off in strategic card duels, each striving to outmaneuver their opponent and claim victory.

<figure><img src="/files/KzSjbQQtLL7TEAbluEnI" alt=""><figcaption></figcaption></figure>

**Gameplay Overview:**

* Each player wields a deck of 7 unique cards.
* Decks are shuffled at the start, ensuring every duel is a test of adaptability.
* At the beginning of each round, players draw a random card from their deck.
* Player 1 initiates the duel by selecting an attribute to challenge Player 2.
* Cards are revealed simultaneously, and the higher attribute wins the round.
* The roles alternate, with Player 2 selecting the attribute in the next round.
* Duels continue until one player depletes the other’s deck.

<figure><img src="/files/LWnanXekdYlLs2sgqBoi" alt="" width="375"><figcaption><p>Super Hunter</p></figcaption></figure>

**Special Rule:**

* Each deck may include one Super Hunter, a mythic card that trumps all others except against a higher-attribute mythic.

**Bet your Power and Earn on Victory:**

* Each player bets 10 MHUNT for a total pot of 20 MHUNT.
* The winner claims 150% of the pot (15 MHUNT), with the remainder lost to the Arena’s flames.

**Leaderboard and Weekly Rewards:**

* The leaderboard resets weekly every Sunday at 21:00 UTC+3.
* Top 10 players share a pool of 200 MHUNT:
  * 1st: 40%
  * 2nd: 25%
  * 3rd: 15%
  * 4th & 5th: 5% each
  * 6th to 10th: 2% each
* Points are earned as follows: Victory = 2 points, Defeat = 1 point.

Embark on a test of strategy and luck in the Arena, where only the cunning will thrive!

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